Manifold Garden – Out now on Nintendo Switch, PS4, and Xbox One

Manifold Garden is now available for Nintendo Switch, PlayStation 4, and Xbox One.

To celebrate, through August 30th there’s a 10% launch discount for all users on Nintendo Switch and Xbox One! On PlayStation 4, the base game and the Deluxe Edition are 10% off for a limited time for PS+ subscribers.

Nintendo Switch:

PlayStation 4:

Xbox One:


Nintendo Switch users will be able to play with HD Rumble, designed from the ground up and implemented throughout the entire game. It truly enhances the experience and adds new depth to the game. Manifold Garden also runs well in handheld and tabletop modes.

PlayStation 4 owners have the option of purchasing a Deluxe Edition, which includes the original soundtrack by Laryssa Okada and a Dynamic Theme by Truant Pixel. Manifold Garden Deluxe Edition is the only way to get this beautiful theme, and there’s no way to upgrade later, so please be sure to buy the Deluxe Edition if you want it! Both the game and the Deluxe Edition are on discount for 10% off for a limited time as part of our launch for PlayStation Plus subscribers.

For the Xbox One version of Manifold Garden, we did something special with the achievement artwork and included 20+ photo mode shots that we love! You can use them as the system wallpaper. Additionally, the Xbox One X version looks fantastic on a 4K TV!

All versions feature the Photography Mode update, which includes a number of tools and filters for you to use Manifold Garden’s world as a canvas for generating beautiful pieces of digital art. Share your creations using the #ManifoldGarden hashtag for others to see.

Laryssa Okada’s soundtrack for Manifold Garden is also separately available on bandcamp and all major platforms

This has been a long journey for the team, and we are proud to see the game arrive to this point. We couldn’t have done this without the support of many people. Thank you to the team at ID@Xbox for their help along the way, PlayStation for believing in us for many years and having patience, and Nintendo for including us in the Indie World presentation.

We also thank you for being part of this eight-year odyssey.