Known Bugs and Updates
Patch Notes: Manifold Garden - tvOS - 1.0.30.13294 (Apple Arcade)

M08 Patch Notes - tvOS - 1.0.30.13294

Release 3/13/20

Bug Fixes

  • Significantly improved performance on all devices.
  • Increased intensity of vertex corruption by 40%.
  • Fixed: worldwraps in W041-W018 were not rendering properly.
  • Fixed: rotating cubes can be dropped mid-rotation.
  • Fixed: rainbow dark cube trigger did not glow.
  • Fixed: wall in 000 lacked collision.
  • Fixed: the player can clip through wall and get stuck in W805.
  • Fixed: cube rotation does not respond correctly.
  • Fixed: dark aura around the green Dark Cube was missing.
  • Fixed: ending credits spacing was inconsistent between lines
  • Fixed: placeholder colorblind mode is present in the menu
  • Fixed: doors are not resetting on loading a saved game.
  • Fixed: dark mode music does not play correctly in 063
  • Fixed: god tree leaf grow sound was missing
  • Fixed: animated objects were not loading in the correct state when loading a save game.
  • Fixed: tutorial UI was positioned incorrectly on all devices.
  • Fixed: thunder sounds would not play properly after an AV cutscene
  • Fixed: issues with collision in hallways leading to 044
  • Fixed: The door sound in 806 was too quiet.
  • Fixed: Door frame lights displayed incorrectly throughout 800 series levels
  • Fixed: Issue where Dark Tree in 063 clips through the wall.
  • Fixed: Visual errors in the loading icon.
  • Emissive material added to 063 AV.
  • Revised Arabic localization to improve clarity and formatting.
  • Revised Chinese localization to improve clarity and formatting

What’s new

  • Added Cube Swing Sounds
  • Added ornamentation to world_045 tunnel
  • Improved shadow projection system for crisper lines
  • Added soft ambiance when the player stands in the light near a window.
  • Added audio for ooze shrink
  • Improved visibility of doorways in 063
  • Increased intensity of vertex corruption by 40%.


Known issues

  • Frame rate dips below 30FPS on certain devices.
  • Water in Hallway W033 might vanish depending on where the player is standing relative to it.
  • Cubes sometimes clip through the geometry when sliding on the ridge of stairs
  • W045_W015 music does not transition cleanly into music for W015
**M08 Patch Notes - tvOS - 1.0.30.13294** **Release 3/13/20** ** Bug Fixes** - Significantly improved performance on all devices. - Increased intensity of vertex corruption by 40%. - Fixed: worldwraps in W041-W018 were not rendering properly. - Fixed: rotating cubes can be dropped mid-rotation. - Fixed: rainbow dark cube trigger did not glow. - Fixed: wall in 000 lacked collision. - Fixed: the player can clip through wall and get stuck in W805. - Fixed: cube rotation does not respond correctly. - Fixed: dark aura around the green Dark Cube was missing. - Fixed: ending credits spacing was inconsistent between lines - Fixed: placeholder colorblind mode is present in the menu - Fixed: doors are not resetting on loading a saved game. - Fixed: dark mode music does not play correctly in 063 - Fixed: god tree leaf grow sound was missing - Fixed: animated objects were not loading in the correct state when loading a save game. - Fixed: tutorial UI was positioned incorrectly on all devices. - Fixed: thunder sounds would not play properly after an AV cutscene - Fixed: issues with collision in hallways leading to 044 - Fixed: The door sound in 806 was too quiet. - Fixed: Door frame lights displayed incorrectly throughout 800 series levels - Fixed: Issue where Dark Tree in 063 clips through the wall. - Fixed: Visual errors in the loading icon. - Emissive material added to 063 AV. - Revised Arabic localization to improve clarity and formatting. - Revised Chinese localization to improve clarity and formatting **What’s new** - Added Cube Swing Sounds - Added ornamentation to world_045 tunnel - Improved shadow projection system for crisper lines - Added soft ambiance when the player stands in the light near a window. - Added audio for ooze shrink - Improved visibility of doorways in 063 - Increased intensity of vertex corruption by 40%. ** Known issues** - Frame rate dips below 30FPS on certain devices. - Water in Hallway W033 might vanish depending on where the player is standing relative to it. - Cubes sometimes clip through the geometry when sliding on the ridge of stairs - W045_W015 music does not transition cleanly into music for W015
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