M08 Patch Notes - iOS - 1.0.30.13294
Released 3/13/20
Bug Fixes
- Removed noticeable blue smudge texture appearing on the side of Blue Cube Trees
- Fixed: Doors are closing upon returning to previous worlds, while their switch remains active
- Fixed: Rotating cubes show a white shadow effect around the cube
- Fixed: Tutorial Prompts for controllers show overlapping icons
- Fixed: World 044 switch door was blocked on iPod touch 7th gen
- Significantly improved performance on all devices.
- Fixed: worldwraps in W041-W018 were not rendering properly.
- Fixed: rotating cubes can be dropped mid-rotation.
- Fixed: rainbow dark cube trigger did not glow.
- Fixed: wall in 000 lacked collision.
- Fixed: the player can clip through wall and get stuck in W805.
- Fixed: cube rotation does not respond correctly.
- Fixed: dark aura around the green Dark Cube was missing.
- Fixed: ending credits spacing was inconsistent between lines
- Fixed: placeholder colorblind mode is present in the menu
- Fixed: doors are not resetting on loading a saved game.
- Fixed: dark mode music does not play correctly in 063
- Fixed: god tree leaf grow sound was missing
- Fixed: animated objects were not loading in the correct state when loading a save game.
- Fixed: tutorial UI was positioned incorrectly on all devices.
- Fixed: thunder sounds would not play properly after an AV cutscene
- Fixed: issues with collision in hallways leading to 044
- Fixed: The door sound in 806 was too quiet.
- Fixed: Door frame lights displayed incorrectly throughout 800 series levels
- Fixed: Issue where Dark Tree in 063 clips through the wall.
- Fixed: Visual errors in the loading icon.
- Emissive material added to 063 AV.
- Revised Arabic localization to improve clarity and formatting.
- Revised Chinese localization to improve clarity and formatting
What’s new
- Added Cube Swing Sounds
- Add ornamentation to world_045 tunnel
- Improved shadow projection system for crisper lines
- Added soft ambiance when the player stands in the light near a window.
- Added audio for ooze shrink
- Improved visibility of doorways in 063
- Increased intensity of vertex corruption by 40%.
Known issues
- Frame rate dips below 30FPS on certain devices.
- Water in Hallway W033 might vanish depending on where the player is standing relative to it.
- Cubes sometimes clip through the geometry when sliding on the ridge of stairs
- W045_W015 music does not transition cleanly into music for W015
**M08 Patch Notes - iOS - 1.0.30.13294**
**
Released 3/13/20**
**Bug Fixes**
- Removed noticeable blue smudge texture appearing on the side of Blue Cube Trees
- Fixed: Doors are closing upon returning to previous worlds, while their switch remains active
- Fixed: Rotating cubes show a white shadow effect around the cube
- Fixed: Tutorial Prompts for controllers show overlapping icons
- Fixed: World 044 switch door was blocked on iPod touch 7th gen
- Significantly improved performance on all devices.
- Fixed: worldwraps in W041-W018 were not rendering properly.
- Fixed: rotating cubes can be dropped mid-rotation.
- Fixed: rainbow dark cube trigger did not glow.
- Fixed: wall in 000 lacked collision.
- Fixed: the player can clip through wall and get stuck in W805.
- Fixed: cube rotation does not respond correctly.
- Fixed: dark aura around the green Dark Cube was missing.
- Fixed: ending credits spacing was inconsistent between lines
- Fixed: placeholder colorblind mode is present in the menu
- Fixed: doors are not resetting on loading a saved game.
- Fixed: dark mode music does not play correctly in 063
- Fixed: god tree leaf grow sound was missing
- Fixed: animated objects were not loading in the correct state when loading a save game.
- Fixed: tutorial UI was positioned incorrectly on all devices.
- Fixed: thunder sounds would not play properly after an AV cutscene
- Fixed: issues with collision in hallways leading to 044
- Fixed: The door sound in 806 was too quiet.
- Fixed: Door frame lights displayed incorrectly throughout 800 series levels
- Fixed: Issue where Dark Tree in 063 clips through the wall.
- Fixed: Visual errors in the loading icon.
- Emissive material added to 063 AV.
- Revised Arabic localization to improve clarity and formatting.
- Revised Chinese localization to improve clarity and formatting
**
What’s new**
- Added Cube Swing Sounds
- Add ornamentation to world_045 tunnel
- Improved shadow projection system for crisper lines
- Added soft ambiance when the player stands in the light near a window.
- Added audio for ooze shrink
- Improved visibility of doorways in 063
- Increased intensity of vertex corruption by 40%.
**Known issues**
- Frame rate dips below 30FPS on certain devices.
- Water in Hallway W033 might vanish depending on where the player is standing relative to it.
- Cubes sometimes clip through the geometry when sliding on the ridge of stairs
- W045_W015 music does not transition cleanly into music for W015
edited Mar 14 '20 at 12:48 am