--Manifold Garden -tvOS - 1.0.29.12829 (Apple Arcade)--
Release date: December 20th
Improvements
- Linemesh from 071 rainbow tree is rainbow colored
- Water Faucet uses updated asset
- Color Change Beams use triangular graphics
- 071 uses improved dark ooze
- New music is used in 072
- Overall improvements to performance and optimization.
Bug Fixes
- Fixed issue with dimensional collapse vanishing after raymarching sequence.
- Fixed issue with 001 AV not appearing.
- Fixed issue with mandala teleport breaking and sending players to mysterious, broken spaces.
- Fixed and proofread localization
- Fixed issue with portals not rendering properly.
- Fixed portal smear
- Fixed Z-Fighting on doors
- Streams of water no longer vanish when landing on a tetromino
- Fixed issues where cube drop indicators duplicate when moving through portals
- Issue where cubes rotate through portals in World 057
- Optimized and simplified AVs in all Dark Cube levels for low-end devices.
- Player is sent to the incorrect area after entering the Mandala Teleport Room in World 002.
- Fixed issue where player could clip through the backside of a portal.
- Fixed issue where rain sounds do not play properly in Dark Mode.
- Fixed issue where line activation sounds did not play properly.
Known Issues
- Certain block convertors are not solid and can be clipped through
- Hang when deleting all saved games
- Graphical issues when moving a cube between large portals. The player can clip "backwards" through certain portals, allowing access to secret areas.
--Manifold Garden -tvOS - 1.0.29.12829 (Apple Arcade)--
---------------------------------------------------------
Release date: December 20th
**Improvements
**
- Linemesh from 071 rainbow tree is rainbow colored
- Water Faucet uses updated asset
- Color Change Beams use triangular graphics
- 071 uses improved dark ooze
- New music is used in 072
- Overall improvements to performance and optimization.
**Bug Fixes**
- Fixed issue with dimensional collapse vanishing after raymarching sequence.
- Fixed issue with 001 AV not appearing.
- Fixed issue with mandala teleport breaking and sending players to mysterious, broken spaces.
- Fixed and proofread localization
- Fixed issue with portals not rendering properly.
- Fixed portal smear
- Fixed Z-Fighting on doors
- Streams of water no longer vanish when landing on a tetromino
- Fixed issues where cube drop indicators duplicate when moving through portals
- Issue where cubes rotate through portals in World 057
- Optimized and simplified AVs in all Dark Cube levels for low-end devices.
- Player is sent to the incorrect area after entering the Mandala Teleport Room in World 002.
- Fixed issue where player could clip through the backside of a portal.
- Fixed issue where rain sounds do not play properly in Dark Mode.
- Fixed issue where line activation sounds did not play properly.
**Known Issues**
- Certain block convertors are not solid and can be clipped through
- Hang when deleting all saved games
- Graphical issues when moving a cube between large portals. The player can clip "backwards" through certain portals, allowing access to secret areas.
edited Jan 7 '20 at 6:34 pm