While working on our indie game in 2024, we quickly hit the ceiling of our internal capabilities — both in terms of production and technical execution. The game looked decent, but bugs kept piling up, level design stalled, and the meta just didn’t hold day-7 retention didn’t even reach 12%. That’s when I truly realized how critical it is to have experienced external partners like https://gamestudio.n-ix.com/ on board. They know how to step in at any stage from prototyping to live ops and without that kind of support, it’s hard for a project to survive, especially if you want players to actually come back.
While working on our indie game in 2024, we quickly hit the ceiling of our internal capabilities — both in terms of production and technical execution. The game looked decent, but bugs kept piling up, level design stalled, and the meta just didn’t hold day-7 retention didn’t even reach 12%. That’s when I truly realized how critical it is to have experienced external partners like https://gamestudio.n-ix.com/ on board. They know how to step in at any stage from prototyping to live ops and without that kind of support, it’s hard for a project to survive, especially if you want players to actually come back.