A couple times while speedrunning the game, I have encountered cubes that I couldn't pick up. I have encountered two in first area of the game, and haven't played further to see if it happens in other areas (mainly because it prevents me from getting out!)
Here is video of one such occurrence. I can't pick up one of the blue cubes at the end, even though I am clicking directly on it and its n
In my first play-through, after completing the columnar building with 'diving boards' that face each other across the center, I triggered the exit door. It appeared to open but I couldn't get through, not on floor, walls, nor ceiling. In sum, it was functionally closed though visually open. I saved and returned to that point, at which time I had no difficulty walking through the open door to the
There's a room with yellow water and big blocks in each axis a few rooms after placing the 6th hypercube. If I'm reading the puzzle right, you turn on a white toggle barrier to get the water to the yellow side of a yellow/green, which is meant to then drop on to an orange/purple, be redirected with the remaining two yellow blocks, then run over the red/blue to the water wheel. In my instance, the
If you move fast enough, it is possible to drop the blue cube on the switch and make it to the other side of the barrier before it activates. After that it is not possible to deactivate the barrier because the switch is on the other side.
The game also saved so if I restore my previous progress I still have the same problem.
Hei! Looks like a great game! Only one problem is I can not see the box. Running on Windows 10 64bit Lenovo i5-5200 CPU @ 2.20 GHz 8 GB RAM, Intel HD Graphics 5500 driver version 22.214.171.12424 How to fix? Best wishes AM
Hey, Mr. Chyr! Was having a wonderful time with your game...completed all six main areas and had progressed approximately 2 or 3 puzzle areas after that (I remember a specific area where I had to grow a tree to use as a platform to move to the left and carry a cube to open a door there), when my computer hard-locked and it appears my save game was corrupted.
Tutorial hint graphics for clicking the gamepad sticks appear to be missing, which makes tutorial hints look like this: To reproduce:
Bind a control that has a tutorial hint to clicking one of the gamepad sticks. A concrete example would be to bind "change gravity" to clicking the right stick.
Start a new game with the gamepad to see tutorial hints.
Note: I already posted this on Twi